The Rules:
Selections can be individual games or a series of games.
Each selection needs to be specified as a desired remaster or complete remake.
Selections CANNOT be titles already announced to have a reboot or remake. (Example: the original God of War Trilogy)
Selections with previous remakes or remasters can be chosen, but you must explain the new reason for another attempt.
10. Call of Duty: World at War (Remaster)
This is my personal favorite Call of Duty of all time. World at War gave us a great campaign and multiplayer, and it was the first attempt at zombies that was a complete grand slam. The zombies mode was incredibly challenging, with the map designs, weak weapons, and limited health compared to today’s versions. The biggest shine in this game, however, is the campaign; it’s brutal. It’s a tragically dark, yet historically accurate depiction of WWII. One of the greatest series of missions in Call of Duty history is the Red Army’s siege of Berlin, and if this remaster were to happen, IT CANNOT BE CENSORED. I don’t see why anyone should have a problem gunning down nazi’s (in-game, of course).
9. Star Wars: Episode III - Revenge of the Sith (Remaster)
I don’t know if anyone remembers this movie tie-in game, but it was absolutely fantastic. It was an awesome button-masher with a skill gap—if a player didn’t learn proper combos with their lightsaber. Aside from being nostalgic and really fun, there was a very underappreciated shared-screen duel mode. This mode lets you pick lightsaber-fighting characters with your friend for a 1 v 1 fight to the death, and it was an absolute blast. I wouldn’t be mad if this mode had an online multiplayer dueling mode in a remaster.
8. The Incredible Hulk: Ultimate Destruction (Remaster)
Another childhood nostalgia pick, but in all fairness, when was the last time we got a Hulk video game? This game delivered on what it truly felt like to be the Hulk. The strength with every body slam, the chaos from helicopters and mechs, and the underrated environmental destruction for its time. Is it a great story? No, but who cares when you can literally catch rockets midair and throw them? Radical Entertainment released the game in 2003 and also made games like Prototype. If you were familiar with the open-world chaos of that game, this independent Hulk game was the foundation it was built on.
7. Peter Jackson’s King Kong: The Official Game of the Movie (Remaster)
This is one of those games where I hope people played, or everything I say would fall on deaf ears. This game is so odd, but absolutely incredible. Another gem from an era of well-done movie tie-in games. This first-person shooter/gorilla simulator is simple, but it has moments of challenge. The challenge doesn’t come from its difficulty, but from the fact that the game doesn’t hold your hand. There is no HUD, no health bar, no objective marker, and no map to tell you where to go; ammo and resources are very scarce. The game is completely linear but makes you explore to find the next step. This game doesn’t have extraordinary gameplay, but like so many others on this list, it was fun for what it is; however, if it got a remaster, it could be one of the most stunning games ever made visually.
6. The Simpsons: Hit & Run (Remaster)
I know this game has to be on everyone else’s list. This goofy, no-holds-barred sandbox is the greatest thing the Simpson’s IP has ever made. I don’t even have a solid memory of what the story was, but I do remember how awesome it was to drive through Springfield in a massive jet car. Hit and Run is dumb, but great. It’s the definition of a guilty pleasure game.
5. BioShock (Remake)
Now we dive into the games that deserve full-fledged remakes. Not just a graphics upgrade, but also gameplay, mechanics, and maybe a new way of telling the story. The events of Rapture’s collapse are a phenomenal depiction of class warfare, blanketed in terrifying horror. While we have received graphic remasters in the past for all three titles in the franchise, I would love to see the narrative of this saga pushed further. I also think these are games that thrive in their confinement, and in an age where we need bigger worlds and more to do, something is refreshing about finding claustrophobic gems, and Bioshock is one of the best.
4. Spider-Man: Web of Shadows (Remake)
I have written a whole article on my love for this game. Long story short, Insomniac’s Spider-Man 2 should have been a Web of Shadows 2.0, and it absolutely was not. This game shines in combat and atmosphere, and I would give anything to see it perfected.
3. Star Wars: Battlefront (Remake)
The Battlefront franchise has more wins than losses. The original Star Wars: Battlefront II, released on the PS2 and Xbox, is considered the greatest of them all; however, the reboot in the 20-teens were a massive hit. I don’t think people will love this take, but I want complete remakes of all the titles mentioned to get them to their best. In the case of Star Wars Battlefront, there is one detail we never got: For the love of everything holy, can we get a Star Wars game that lets you go from boots-on-the-ground combat to seamless space battles? Battlefront is perfect for this concept. Battles that need coordination on the ground and in space, the very thing Star Wars is supposed to be.
2. Infamous (Remake)
The Infamous franchise is one of the rare few original ideas that I fell in love with. It’s not a superhero game that’s rooted in comics or film. Cole MacGrath is a beloved character, and there is a fan base that would love to see him return. The third installment of the saga is Infamous Second Son and starts a different story that did not bring back the original protagonist. While this game’s story falls flat compared to its predecessors, the gameplay was fantastic, and I would love to see Cole’s story retold with the smooth, sexy mechanics Second Son brought to the table.
1. Assassin’s Creed: Desmond’s Story (Remake)
One of the greatest sins Ubisoft has ever committed is eliminating Desmond Miles from the Assassin’s Creed Universe. Growing up, Assassin’s Creed was always the topic of conversation; the idea of a modern-day game centered on Miles fighting Abstergo was supposed to be the grand end to his story. After Assassin’s Creed III, Ubisoft leaned into historical timepieces rather than the narrative built over 5 games. Desmond deserves a rework of his story, and a complete remake could bring back legends to the franchise. Altair and Ezio deserve new games, using today’s technology to restore Assassin’s Creed to its former glory.













